Graphics
object that is a copy of this
* Graphics
object.
*
* @return a new graphics context that is a copy of this graphics context.
*/
public Graphics create() {
return new DefaultGraphics2D(this);
}
/**
* Draws as much of the specified image as is currently available. The image
* is drawn with its top-left corner at (x, y) in this
* graphics context's coordinate space. Transparent pixels in the image do not
* affect whatever pixels are already there.
* * This method returns immediately in all cases, even if the complete image * has not yet been loaded, and it has not been dithered and converted for the * current output device. *
* If the image has not yet been completely loaded, then
* drawImage
returns false
. As more of the
* image becomes available, the process that draws the image notifies the
* specified image observer.
*
* @param img
* the specified image to be drawn.
* @param x
* the x coordinate.
* @param y
* the y coordinate.
* @param observer
* object to be notified as more of the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int,
* int, int, int)
*/
public boolean drawImage(Image img, int x, int y, ImageObserver observer) {
System.err.println("drawImage");
return true;
}
/**
* Draws as much of the specified image as has already been scaled to fit
* inside the specified rectangle.
*
* The image is drawn inside the specified rectangle of this graphics * context's coordinate space, and is scaled if necessary. Transparent pixels * do not affect whatever pixels are already there. *
* This method returns immediately in all cases, even if the entire image has
* not yet been scaled, dithered, and converted for the current output device.
* If the current output representation is not yet complete, then
* drawImage
returns false
. As more of the
* image becomes available, the process that draws the image notifies the
* image observer by calling its imageUpdate
method.
*
* A scaled version of an image will not necessarily be available immediately
* just because an unscaled version of the image has been constructed for this
* output device. Each size of the image may be cached separately and
* generated from the original data in a separate image production sequence.
*
* @param img
* the specified image to be drawn.
* @param x
* the x coordinate.
* @param y
* the y coordinate.
* @param width
* the width of the rectangle.
* @param height
* the height of the rectangle.
* @param observer
* object to be notified as more of the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int,
* int, int, int)
*/
public boolean drawImage(Image img, int x, int y, int width, int height, ImageObserver observer) {
System.out.println("drawImage");
return true;
}
/**
* Disposes of this graphics context and releases any system resources that it
* is using. A Graphics
object cannot be used after
* dispose
has been called.
*
* When a Java program runs, a large number of Graphics
objects
* can be created within a short time frame. Although the finalization process
* of the garbage collector also disposes of the same system resources, it is
* preferable to manually free the associated resources by calling this method
* rather than to rely on a finalization process which may not run to
* completion for a long period of time.
*
* Graphics objects which are provided as arguments to the paint
* and update
methods of components are automatically released
* by the system when those methods return. For efficiency, programmers should
* call dispose
when finished using a Graphics
* object only if it was created directly from a component or another
* Graphics
object.
*
* @see java.awt.Graphics#finalize
* @see java.awt.Component#paint
* @see java.awt.Component#update
* @see java.awt.Component#getGraphics
* @see java.awt.Graphics#create()
*/
public void dispose() {
System.out.println("dispose");
}
/**
* Strokes the outline of a Shape
using the settings of the
* current Graphics2D
context. The rendering attributes applied
* include the Clip
, Transform
,
* Paint
, Composite
and Stroke
* attributes.
*
* @param s
* the Shape
to be rendered
* @see #setStroke(java.awt.Stroke)
* @see #setPaint(java.awt.Paint)
* @see java.awt.Graphics#setColor
* @see #setTransform(AffineTransform)
* @see #setClip(Shape)
* @see #setComposite(java.awt.Composite)
*/
public void draw(Shape s) {
System.out.println("draw(Shape)");
}
/**
* Renders a {@link RenderedImage}, applying a transform from image space
* into user space before drawing. The transformation from user space into
* device space is done with the current Transform
in the
* Graphics2D
. The specified transformation is applied to the
* image before the transform attribute in the Graphics2D
* context is applied. The rendering attributes applied include the
* Clip
, Transform
, and Composite
* attributes. Note that no rendering is done if the specified transform is
* noninvertible.
*
* @param img
* the image to be rendered
* @param xform
* the transformation from image space into user space
* @see #setTransform(AffineTransform)
* @see #setComposite(java.awt.Composite)
* @see #setClip(Shape)
*/
public void drawRenderedImage(RenderedImage img, AffineTransform xform) {
System.out.println("drawRenderedImage");
}
/**
* Renders a {@link RenderableImage}, applying a transform from image space
* into user space before drawing. The transformation from user space into
* device space is done with the current Transform
in the
* Graphics2D
. The specified transformation is applied to the
* image before the transform attribute in the Graphics2D
* context is applied. The rendering attributes applied include the
* Clip
, Transform
, and Composite
* attributes. Note that no rendering is done if the specified transform is
* noninvertible.
*
* Rendering hints set on the Graphics2D
object might be used
* in rendering the RenderableImage
. If explicit control is
* required over specific hints recognized by a specific
* RenderableImage
, or if knowledge of which hints are used is
* required, then a RenderedImage
should be obtained directly
* from the RenderableImage
and rendered using
* {@link #drawRenderedImage(RenderedImage, AffineTransform) drawRenderedImage}.
*
* @param img
* the image to be rendered
* @param xform
* the transformation from image space into user space
* @see #setTransform(AffineTransform)
* @see #setComposite(java.awt.Composite)
* @see #setClip(Shape)
* @see #drawRenderedImage
*/
public void drawRenderableImage(RenderableImage img, AffineTransform xform) {
System.out.println("drawRenderableImage");
}
/**
* Renders the text specified by the specified String
, using
* the current Font
and Paint
attributes in the
* Graphics2D
context. The baseline of the first character is
* at position (x, y) in the User Space. The rendering
* attributes applied include the Clip
, Transform
,
* Paint
, Font
and Composite
* attributes. For characters in script systems such as Hebrew and Arabic, the
* glyphs can be rendered from right to left, in which case the coordinate
* supplied is the location of the leftmost character on the baseline.
*
* @param s
* the String
to be rendered
* @param x
* the x coordinate where the String
should be
* rendered
* @param y
* the y coordinate where the String
should be
* rendered
* @see #setPaint(java.awt.Paint)
* @see java.awt.Graphics#setColor
* @see java.awt.Graphics#setFont
* @see #setTransform(AffineTransform)
* @see #setComposite(java.awt.Composite)
* @see #setClip(Shape)
*/
public void drawString(String s, float x, float y) {
System.out.println("drawString(String)");
}
/**
* Renders the text of the specified iterator, using the
* Graphics2D
context's current Paint
. The
* iterator must specify a font for each character. The baseline of the first
* character is at position (x, y) in the User Space.
* The rendering attributes applied include the Clip
,
* Transform
, Paint
, and
* Composite
attributes. For characters in script systems such
* as Hebrew and Arabic, the glyphs can be rendered from right to left, in
* which case the coordinate supplied is the location of the leftmost
* character on the baseline.
*
* @param iterator
* the iterator whose text is to be rendered
* @param x
* the x coordinate where the iterator's text is to be rendered
* @param y
* the y coordinate where the iterator's text is to be rendered
* @see #setPaint(java.awt.Paint)
* @see java.awt.Graphics#setColor
* @see #setTransform(AffineTransform)
* @see #setComposite(java.awt.Composite)
* @see #setClip(Shape)
*/
public void drawString(AttributedCharacterIterator iterator, float x, float y) {
System.err.println("drawString(AttributedCharacterIterator)");
}
/**
* Fills the interior of a Shape
using the settings of the
* Graphics2D
context. The rendering attributes applied include
* the Clip
, Transform
, Paint
,
* and Composite
.
*
* @param s
* the Shape
to be filled
* @see #setPaint(java.awt.Paint)
* @see java.awt.Graphics#setColor
* @see #setTransform(AffineTransform)
* @see #setComposite(java.awt.Composite)
* @see #setClip(Shape)
*/
public void fill(Shape s) {
System.err.println("fill");
}
/**
* Returns the device configuration associated with this
* Graphics2D
.
*/
public GraphicsConfiguration getDeviceConfiguration() {
System.out.println("getDeviceConviguration");
return null;
}
/**
* Used to create proper font metrics
*/
private Graphics2D fmg;
{
BufferedImage bi = new BufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
fmg = bi.createGraphics();
}
/**
* Gets the font metrics for the specified font.
*
* @return the font metrics for the specified font.
* @param f
* the specified font
* @see java.awt.Graphics#getFont
* @see java.awt.FontMetrics
* @see java.awt.Graphics#getFontMetrics()
*/
public FontMetrics getFontMetrics(Font f) {
return fmg.getFontMetrics(f);
}
/**
* Sets the paint mode of this graphics context to alternate between this
* graphics context's current color and the new specified color. This
* specifies that logical pixel operations are performed in the XOR mode,
* which alternates pixels between the current color and a specified XOR
* color.
*
* When drawing operations are performed, pixels which are the current color * are changed to the specified color, and vice versa. *
* Pixels that are of colors other than those two colors are changed in an
* unpredictable but reversible manner; if the same figure is drawn twice,
* then all pixels are restored to their original values.
*
* @param c1
* the XOR alternation color
*/
public void setXORMode(Color c1) {
System.out.println("setXORMode");
}
/**
* Copies an area of the component by a distance specified by dx
* and dy
. From the point specified by x
and
* y
, this method copies downwards and to the right. To copy
* an area of the component to the left or upwards, specify a negative value
* for dx
or dy
. If a portion of the source
* rectangle lies outside the bounds of the component, or is obscured by
* another window or component, copyArea
will be unable to copy
* the associated pixels. The area that is omitted can be refreshed by calling
* the component's paint
method.
*
* @param x
* the x coordinate of the source rectangle.
* @param y
* the y coordinate of the source rectangle.
* @param width
* the width of the source rectangle.
* @param height
* the height of the source rectangle.
* @param dx
* the horizontal distance to copy the pixels.
* @param dy
* the vertical distance to copy the pixels.
*/
public void copyArea(int x, int y, int width, int height, int dx, int dy) {
System.out.println("copyArea");
}
}
/*
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with this
* work for additional information regarding copyright ownership. The ASF
* licenses this file to You under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*
*/
/**
* This extension of the java.awt.Graphics2D abstract class is still
* abstract, but it implements a lot of the Graphics2D method in a
* way that concrete implementations can reuse.
*
* This class uses a GraphicContext to store the state of its various
* attributes that control the rendering, such as the current Font,
* Paint or clip.
*
* Concrete implementations can focus on implementing the rendering methods,
* such as drawShape. As a convenience, rendering methods that can
* be expressed with other rendering methods (e.g., drawRect can be
* expressed as draw(new Rectangle(..))), are implemented by
* AbstractGraphics2D
*
* @author Vincent Hardy
* @version $Id: AbstractGraphics2D.java 504084 2007-02-06 11:24:46Z dvholten $
* @see org.apache.batik.ext.awt.g2d.GraphicContext
*/
abstract class AbstractGraphics2D extends Graphics2D implements Cloneable {
/**
* Current state of the Graphic Context. The GraphicsContext class manages the
* state of this Graphics2D graphic context attributes.
*/
protected GraphicContext gc;
/**
* Text handling strategy.
*/
protected boolean textAsShapes = false;
/**
* @param textAsShapes
* if true, all text is turned into shapes in the convertion. No text
* is output.
*
*/
public AbstractGraphics2D(boolean textAsShapes) {
this.textAsShapes = textAsShapes;
}
/**
* Creates a new AbstractGraphics2D from an existing instance.
*
* @param g
* the AbstractGraphics2D whose properties should be copied
*/
public AbstractGraphics2D(AbstractGraphics2D g) {
this.gc = (GraphicContext) g.gc.clone();
this.gc.validateTransformStack();
this.textAsShapes = g.textAsShapes;
}
/**
* Translates the origin of the graphics context to the point (x, y)
* in the current coordinate system. Modifies this graphics context so that
* its new origin corresponds to the point (x, y) in
* this graphics context's original coordinate system. All coordinates used in
* subsequent rendering operations on this graphics context will be relative
* to this new origin.
*
* @param x
* the x coordinate.
* @param y
* the y coordinate.
*/
public void translate(int x, int y) {
gc.translate(x, y);
}
/**
* Gets this graphics context's current color.
*
* @return this graphics context's current color.
* @see java.awt.Color
* @see java.awt.Graphics#setColor
*/
public Color getColor() {
return gc.getColor();
}
/**
* Sets this graphics context's current color to the specified color. All
* subsequent graphics operations using this graphics context use this
* specified color.
*
* @param c
* the new rendering color.
* @see java.awt.Color
* @see java.awt.Graphics#getColor
*/
public void setColor(Color c) {
gc.setColor(c);
}
/**
* Sets the paint mode of this graphics context to overwrite the destination
* with this graphics context's current color. This sets the logical pixel
* operation function to the paint or overwrite mode. All subsequent rendering
* operations will overwrite the destination with the current color.
*/
public void setPaintMode() {
gc.setComposite(AlphaComposite.SrcOver);
}
/**
* Gets the current font.
*
* @return this graphics context's current font.
* @see java.awt.Font
* @see java.awt.Graphics#setFont
*/
public Font getFont() {
return gc.getFont();
}
/**
* Sets this graphics context's font to the specified font. All subsequent
* text operations using this graphics context use this font.
*
* @param font
* the font.
* @see java.awt.Graphics#getFont
*/
public void setFont(Font font) {
gc.setFont(font);
}
/**
* Returns the bounding rectangle of the current clipping area. This method
* refers to the user clip, which is independent of the clipping associated
* with device bounds and window visibility. If no clip has previously been
* set, or if the clip has been cleared using setClip(null)
,
* this method returns null
. The coordinates in the rectangle
* are relative to the coordinate system origin of this graphics context.
*
* @return the bounding rectangle of the current clipping area, or
* null
if no clip is set.
* @see java.awt.Graphics#getClip
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @see java.awt.Graphics#setClip(Shape)
* @since JDK1.1
*/
public Rectangle getClipBounds() {
return gc.getClipBounds();
}
/**
* Intersects the current clip with the specified rectangle. The resulting
* clipping area is the intersection of the current clipping area and the
* specified rectangle. If there is no current clipping area, either because
* the clip has never been set, or the clip has been cleared using
* setClip(null)
, the specified rectangle becomes the new
* clip. This method sets the user clip, which is independent of the clipping
* associated with device bounds and window visibility. This method can only
* be used to make the current clip smaller. To set the current clip larger,
* use any of the setClip methods. Rendering operations have no effect outside
* of the clipping area.
*
* @param x
* the x coordinate of the rectangle to intersect the clip with
* @param y
* the y coordinate of the rectangle to intersect the clip with
* @param width
* the width of the rectangle to intersect the clip with
* @param height
* the height of the rectangle to intersect the clip with
* @see #setClip(int, int, int, int)
* @see #setClip(Shape)
*/
public void clipRect(int x, int y, int width, int height) {
gc.clipRect(x, y, width, height);
}
/**
* Sets the current clip to the rectangle specified by the given coordinates.
* This method sets the user clip, which is independent of the clipping
* associated with device bounds and window visibility. Rendering operations
* have no effect outside of the clipping area.
*
* @param x
* the x coordinate of the new clip rectangle.
* @param y
* the y coordinate of the new clip rectangle.
* @param width
* the width of the new clip rectangle.
* @param height
* the height of the new clip rectangle.
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(Shape)
* @since JDK1.1
*/
public void setClip(int x, int y, int width, int height) {
gc.setClip(x, y, width, height);
}
/**
* Gets the current clipping area. This method returns the user clip, which is
* independent of the clipping associated with device bounds and window
* visibility. If no clip has previously been set, or if the clip has been
* cleared using setClip(null)
, this method returns
* null
.
*
* @return a Shape
object representing the current clipping
* area, or null
if no clip is set.
* @see java.awt.Graphics#getClipBounds()
* @see java.awt.Graphics#clipRect(int, int, int, int)
* @see java.awt.Graphics#setClip(int, int, int, int)
* @see java.awt.Graphics#setClip(Shape)
* @since JDK1.1
*/
public Shape getClip() {
return gc.getClip();
}
/**
* Sets the current clipping area to an arbitrary clip shape. Not all objects
* that implement the Shape
interface can be used to set the
* clip. The only Shape
objects that are guaranteed to be
* supported are Shape
objects that are obtained via the
* getClip
method and via Rectangle
objects.
* This method sets the user clip, which is independent of the clipping
* associated with device bounds and window visibility.
*
* @param clip
* the Shape
to use to set the clip
* @see java.awt.Graphics#getClip()
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @since JDK1.1
*/
public void setClip(Shape clip) {
gc.setClip(clip);
}
/**
* Draws a line, using the current color, between the points
* (x1, y1)
and (x2, y2)
in this
* graphics context's coordinate system.
*
* @param x1
* the first point's x coordinate.
* @param y1
* the first point's y coordinate.
* @param x2
* the second point's x coordinate.
* @param y2
* the second point's y coordinate.
*/
public void drawLine(int x1, int y1, int x2, int y2) {
Line2D line = new Line2D.Float(x1, y1, x2, y2);
draw(line);
}
/**
* Fills the specified rectangle. The left and right edges of the rectangle
* are at x
and x + width - 1
.
* The top and bottom edges are at y
and
* y + height - 1
. The resulting rectangle
* covers an area width
pixels wide by height
* pixels tall. The rectangle is filled using the graphics context's current
* color.
*
* @param x
* the x coordinate of the rectangle to be filled.
* @param y
* the y coordinate of the rectangle to be filled.
* @param width
* the width of the rectangle to be filled.
* @param height
* the height of the rectangle to be filled.
* @see java.awt.Graphics#clearRect
* @see java.awt.Graphics#drawRect
*/
public void fillRect(int x, int y, int width, int height) {
Rectangle rect = new Rectangle(x, y, width, height);
fill(rect);
}
public void drawRect(int x, int y, int width, int height) {
Rectangle rect = new Rectangle(x, y, width, height);
draw(rect);
}
/**
* Clears the specified rectangle by filling it with the background color of
* the current drawing surface. This operation does not use the current paint
* mode.
*
* Beginning with Java 1.1, the background color of offscreen images may
* be system dependent. Applications should use setColor
* followed by fillRect
to ensure that an offscreen image is
* cleared to a specific color.
*
* @param x
* the x coordinate of the rectangle to clear.
* @param y
* the y coordinate of the rectangle to clear.
* @param width
* the width of the rectangle to clear.
* @param height
* the height of the rectangle to clear.
* @see java.awt.Graphics#fillRect(int, int, int, int)
* @see java.awt.Graphics#drawRect
* @see java.awt.Graphics#setColor(java.awt.Color)
* @see java.awt.Graphics#setPaintMode
* @see java.awt.Graphics#setXORMode(java.awt.Color)
*/
public void clearRect(int x, int y, int width, int height) {
Paint paint = gc.getPaint();
gc.setColor(gc.getBackground());
fillRect(x, y, width, height);
gc.setPaint(paint);
}
/**
* Draws an outlined round-cornered rectangle using this graphics context's
* current color. The left and right edges of the rectangle are at
* x
and x + width
, respectively. The
* top and bottom edges of the rectangle are at y
and
* y + height
.
*
* @param x
* the x coordinate of the rectangle to be drawn.
* @param y
* the y coordinate of the rectangle to be drawn.
* @param width
* the width of the rectangle to be drawn.
* @param height
* the height of the rectangle to be drawn.
* @param arcWidth
* the horizontal diameter of the arc at the four corners.
* @param arcHeight
* the vertical diameter of the arc at the four corners.
* @see java.awt.Graphics#fillRoundRect
*/
public void drawRoundRect(int x, int y, int width, int height, int arcWidth, int arcHeight) {
RoundRectangle2D rect = new RoundRectangle2D.Float(x, y, width, height, arcWidth, arcHeight);
draw(rect);
}
/**
* Fills the specified rounded corner rectangle with the current color. The
* left and right edges of the rectangle are at x
and
* x + width - 1
, respectively. The top
* and bottom edges of the rectangle are at y
and
* y + height - 1
.
*
* @param x
* the x coordinate of the rectangle to be filled.
* @param y
* the y coordinate of the rectangle to be filled.
* @param width
* the width of the rectangle to be filled.
* @param height
* the height of the rectangle to be filled.
* @param arcWidth
* the horizontal diameter of the arc at the four corners.
* @param arcHeight
* the vertical diameter of the arc at the four corners.
* @see java.awt.Graphics#drawRoundRect
*/
public void fillRoundRect(int x, int y, int width, int height, int arcWidth, int arcHeight) {
RoundRectangle2D rect = new RoundRectangle2D.Float(x, y, width, height, arcWidth, arcHeight);
fill(rect);
}
/**
* Draws the outline of an oval. The result is a circle or ellipse that fits
* within the rectangle specified by the x
, y
,
* width
, and height
arguments.
*
* The oval covers an area that is width + 1
pixels
* wide and height + 1
pixels tall.
*
* @param x
* the x coordinate of the upper left corner of the oval to
* be drawn.
* @param y
* the y coordinate of the upper left corner of the oval to
* be drawn.
* @param width
* the width of the oval to be drawn.
* @param height
* the height of the oval to be drawn.
* @see java.awt.Graphics#fillOval
*/
public void drawOval(int x, int y, int width, int height) {
Ellipse2D oval = new Ellipse2D.Float(x, y, width, height);
draw(oval);
}
/**
* Fills an oval bounded by the specified rectangle with the current color.
*
* @param x
* the x coordinate of the upper left corner of the oval to
* be filled.
* @param y
* the y coordinate of the upper left corner of the oval to
* be filled.
* @param width
* the width of the oval to be filled.
* @param height
* the height of the oval to be filled.
* @see java.awt.Graphics#drawOval
*/
public void fillOval(int x, int y, int width, int height) {
Ellipse2D oval = new Ellipse2D.Float(x, y, width, height);
fill(oval);
}
/**
* Draws the outline of a circular or elliptical arc covering the specified
* rectangle.
*
* The resulting arc begins at startAngle
and extends for
* arcAngle
degrees, using the current color. Angles are
* interpreted such that 0 degrees is at the 3 o'clock position. A
* positive value indicates a counter-clockwise rotation while a negative
* value indicates a clockwise rotation.
*
* The center of the arc is the center of the rectangle whose origin is (x, y)
* and whose size is specified by the width
and
* height
arguments.
*
* The resulting arc covers an area width + 1
pixels
* wide by height + 1
pixels tall.
*
* The angles are specified relative to the non-square extents of the bounding * rectangle such that 45 degrees always falls on the line from the center of * the ellipse to the upper right corner of the bounding rectangle. As a * result, if the bounding rectangle is noticeably longer in one axis than the * other, the angles to the start and end of the arc segment will be skewed * farther along the longer axis of the bounds. * * @param x * the x coordinate of the upper-left corner of the arc to be * drawn. * @param y * the y coordinate of the upper-left corner of the arc to be * drawn. * @param width * the width of the arc to be drawn. * @param height * the height of the arc to be drawn. * @param startAngle * the beginning angle. * @param arcAngle * the angular extent of the arc, relative to the start angle. * @see java.awt.Graphics#fillArc */ public void drawArc(int x, int y, int width, int height, int startAngle, int arcAngle) { Arc2D arc = new Arc2D.Float(x, y, width, height, startAngle, arcAngle, Arc2D.OPEN); draw(arc); } /** * Fills a circular or elliptical arc covering the specified rectangle. *
* The resulting arc begins at startAngle
and extends for
* arcAngle
degrees. Angles are interpreted such that
* 0 degrees is at the 3 o'clock position. A positive value
* indicates a counter-clockwise rotation while a negative value indicates a
* clockwise rotation.
*
* The center of the arc is the center of the rectangle whose origin is (x, y)
* and whose size is specified by the width
and
* height
arguments.
*
* The resulting arc covers an area width + 1
pixels
* wide by height + 1
pixels tall.
*
* The angles are specified relative to the non-square extents of the bounding * rectangle such that 45 degrees always falls on the line from the center of * the ellipse to the upper right corner of the bounding rectangle. As a * result, if the bounding rectangle is noticeably longer in one axis than the * other, the angles to the start and end of the arc segment will be skewed * farther along the longer axis of the bounds. * * @param x * the x coordinate of the upper-left corner of the arc to be * filled. * @param y * the y coordinate of the upper-left corner of the arc to be * filled. * @param width * the width of the arc to be filled. * @param height * the height of the arc to be filled. * @param startAngle * the beginning angle. * @param arcAngle * the angular extent of the arc, relative to the start angle. * @see java.awt.Graphics#drawArc */ public void fillArc(int x, int y, int width, int height, int startAngle, int arcAngle) { Arc2D arc = new Arc2D.Float(x, y, width, height, startAngle, arcAngle, Arc2D.PIE); fill(arc); } /** * Draws a sequence of connected lines defined by arrays of x and y * coordinates. Each pair of (x, y) coordinates defines * a point. The figure is not closed if the first point differs from the last * point. * * @param xPoints * an array of x points * @param yPoints * an array of y points * @param nPoints * the total number of points * @see java.awt.Graphics#drawPolygon(int[], int[], int) * @since JDK1.1 */ public void drawPolyline(int[] xPoints, int[] yPoints, int nPoints) { if (nPoints > 0) { GeneralPath path = new GeneralPath(); path.moveTo(xPoints[0], yPoints[0]); for (int i = 1; i < nPoints; i++) path.lineTo(xPoints[i], yPoints[i]); draw(path); } } /** * Draws a closed polygon defined by arrays of x and y * coordinates. Each pair of (x, y) coordinates defines * a point. *
* This method draws the polygon defined by nPoint
line
* segments, where the first nPoint - 1
line segments
* are line segments from
* (xPoints[i - 1], yPoints[i - 1])
to
* (xPoints[i], yPoints[i])
, for 1 ≤ i ≤ nPoints
.
* The figure is automatically closed by drawing a line connecting the final
* point to the first point, if those points are different.
*
* @param xPoints
* a an array of x
coordinates.
* @param yPoints
* a an array of y
coordinates.
* @param nPoints
* a the total number of points.
* @see java.awt.Graphics#fillPolygon(int[],int[],int)
* @see java.awt.Graphics#drawPolyline
*/
public void drawPolygon(int[] xPoints, int[] yPoints, int nPoints) {
Polygon polygon = new Polygon(xPoints, yPoints, nPoints);
draw(polygon);
}
/**
* Fills a closed polygon defined by arrays of x and y
* coordinates.
*
* This method draws the polygon defined by nPoint
line
* segments, where the first nPoint - 1
line segments
* are line segments from
* (xPoints[i - 1], yPoints[i - 1])
to
* (xPoints[i], yPoints[i])
, for 1 ≤ i ≤ nPoints
.
* The figure is automatically closed by drawing a line connecting the final
* point to the first point, if those points are different.
*
* The area inside the polygon is defined using an even-odd fill rule, also
* known as the alternating rule.
*
* @param xPoints
* a an array of x
coordinates.
* @param yPoints
* a an array of y
coordinates.
* @param nPoints
* a the total number of points.
* @see java.awt.Graphics#drawPolygon(int[], int[], int)
*/
public void fillPolygon(int[] xPoints, int[] yPoints, int nPoints) {
Polygon polygon = new Polygon(xPoints, yPoints, nPoints);
fill(polygon);
}
/**
* Draws the text given by the specified string, using this graphics context's
* current font and color. The baseline of the first character is at position (x, y)
* in this graphics context's coordinate system.
*
* @param str
* the string to be drawn.
* @param x
* the x coordinate.
* @param y
* the y coordinate.
* @see java.awt.Graphics#drawBytes
* @see java.awt.Graphics#drawChars
*/
public void drawString(String str, int x, int y) {
drawString(str, (float) x, (float) y);
}
/**
* Draws the text given by the specified iterator, using this graphics
* context's current color. The iterator has to specify a font for each
* character. The baseline of the first character is at position (x, y)
* in this graphics context's coordinate system.
*
* @param iterator
* the iterator whose text is to be drawn
* @param x
* the x coordinate.
* @param y
* the y coordinate.
* @see java.awt.Graphics#drawBytes
* @see java.awt.Graphics#drawChars
*/
public void drawString(AttributedCharacterIterator iterator, int x, int y) {
drawString(iterator, (float) x, (float) y);
}
/**
* Draws as much of the specified image as is currently available. The image
* is drawn with its top-left corner at (x, y) in this
* graphics context's coordinate space. Transparent pixels are drawn in the
* specified background color.
*
* This operation is equivalent to filling a rectangle of the width and height * of the specified image with the given color and then drawing the image on * top of it, but possibly more efficient. *
* This method returns immediately in all cases, even if the complete image * has not yet been loaded, and it has not been dithered and converted for the * current output device. *
* If the image has not yet been completely loaded, then
* drawImage
returns false
. As more of the
* image becomes available, the process that draws the image notifies the
* specified image observer.
*
* @param img
* the specified image to be drawn.
* @param x
* the x coordinate.
* @param y
* the y coordinate.
* @param bgcolor
* the background color to paint under the non-opaque portions of the
* image.
* @param observer
* object to be notified as more of the image is converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int,
* int, int, int)
*/
public boolean drawImage(Image img, int x, int y, Color bgcolor, ImageObserver observer) {
return drawImage(img, x, y, img.getWidth(null), img.getHeight(null), bgcolor, observer);
}
/**
* Draws as much of the specified image as has already been scaled to fit
* inside the specified rectangle.
*
* The image is drawn inside the specified rectangle of this graphics * context's coordinate space, and is scaled if necessary. Transparent pixels * are drawn in the specified background color. This operation is equivalent * to filling a rectangle of the width and height of the specified image with * the given color and then drawing the image on top of it, but possibly more * efficient. *
* This method returns immediately in all cases, even if the entire image has
* not yet been scaled, dithered, and converted for the current output device.
* If the current output representation is not yet complete then
* drawImage
returns false
. As more of the
* image becomes available, the process that draws the image notifies the
* specified image observer.
*
* A scaled version of an image will not necessarily be available immediately * just because an unscaled version of the image has been constructed for this * output device. Each size of the image may be cached separately and * generated from the original data in a separate image production sequence. * * @param img * the specified image to be drawn. * @param x * the x coordinate. * @param y * the y coordinate. * @param width * the width of the rectangle. * @param height * the height of the rectangle. * @param bgcolor * the background color to paint under the non-opaque portions of the * image. * @param observer * object to be notified as more of the image is converted. * @see java.awt.Image * @see java.awt.image.ImageObserver * @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, * int, int, int) */ public boolean drawImage(Image img, int x, int y, int width, int height, Color bgcolor, ImageObserver observer) { Paint paint = gc.getPaint(); gc.setPaint(bgcolor); fillRect(x, y, width, height); gc.setPaint(paint); drawImage(img, x, y, width, height, observer); return true; } /** * Draws as much of the specified area of the specified image as is currently * available, scaling it on the fly to fit inside the specified area of the * destination drawable surface. Transparent pixels do not affect whatever * pixels are already there. *
* This method returns immediately in all cases, even if the image area to be
* drawn has not yet been scaled, dithered, and converted for the current
* output device. If the current output representation is not yet complete
* then drawImage
returns false
. As more of the
* image becomes available, the process that draws the image notifies the
* specified image observer.
*
* This method always uses the unscaled version of the image to render the * scaled rectangle and performs the required scaling on the fly. It does not * use a cached, scaled version of the image for this operation. Scaling of * the image from source to destination is performed such that the first * coordinate of the source rectangle is mapped to the first coordinate of the * destination rectangle, and the second source coordinate is mapped to the * second destination coordinate. The subimage is scaled and flipped as needed * to preserve those mappings. * * @param img * the specified image to be drawn * @param dx1 * the x coordinate of the first corner of the destination * rectangle. * @param dy1 * the y coordinate of the first corner of the destination * rectangle. * @param dx2 * the x coordinate of the second corner of the destination * rectangle. * @param dy2 * the y coordinate of the second corner of the destination * rectangle. * @param sx1 * the x coordinate of the first corner of the source * rectangle. * @param sy1 * the y coordinate of the first corner of the source * rectangle. * @param sx2 * the x coordinate of the second corner of the source * rectangle. * @param sy2 * the y coordinate of the second corner of the source * rectangle. * @param observer * object to be notified as more of the image is scaled and * converted. * @see java.awt.Image * @see java.awt.image.ImageObserver * @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, * int, int, int) * @since JDK1.1 */ public boolean drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1, int sx2, int sy2, ImageObserver observer) { BufferedImage src = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_ARGB); Graphics2D g = src.createGraphics(); g.drawImage(img, 0, 0, null); g.dispose(); src = src.getSubimage(sx1, sy1, sx2 - sx1, sy2 - sy1); return drawImage(src, dx1, dy1, dx2 - dx1, dy2 - dy1, observer); } /** * Draws as much of the specified area of the specified image as is currently * available, scaling it on the fly to fit inside the specified area of the * destination drawable surface. *
* Transparent pixels are drawn in the specified background color. This * operation is equivalent to filling a rectangle of the width and height of * the specified image with the given color and then drawing the image on top * of it, but possibly more efficient. *
* This method returns immediately in all cases, even if the image area to be
* drawn has not yet been scaled, dithered, and converted for the current
* output device. If the current output representation is not yet complete
* then drawImage
returns false
. As more of the
* image becomes available, the process that draws the image notifies the
* specified image observer.
*
* This method always uses the unscaled version of the image to render the
* scaled rectangle and performs the required scaling on the fly. It does not
* use a cached, scaled version of the image for this operation. Scaling of
* the image from source to destination is performed such that the first
* coordinate of the source rectangle is mapped to the first coordinate of the
* destination rectangle, and the second source coordinate is mapped to the
* second destination coordinate. The subimage is scaled and flipped as needed
* to preserve those mappings.
*
* @param img
* the specified image to be drawn
* @param dx1
* the x coordinate of the first corner of the destination
* rectangle.
* @param dy1
* the y coordinate of the first corner of the destination
* rectangle.
* @param dx2
* the x coordinate of the second corner of the destination
* rectangle.
* @param dy2
* the y coordinate of the second corner of the destination
* rectangle.
* @param sx1
* the x coordinate of the first corner of the source
* rectangle.
* @param sy1
* the y coordinate of the first corner of the source
* rectangle.
* @param sx2
* the x coordinate of the second corner of the source
* rectangle.
* @param sy2
* the y coordinate of the second corner of the source
* rectangle.
* @param bgcolor
* the background color to paint under the non-opaque portions of the
* image.
* @param observer
* object to be notified as more of the image is scaled and
* converted.
* @see java.awt.Image
* @see java.awt.image.ImageObserver
* @see java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int,
* int, int, int)
* @since JDK1.1
*/
public boolean drawImage(Image img, int dx1, int dy1, int dx2, int dy2, int sx1, int sy1,
int sx2, int sy2, Color bgcolor, ImageObserver observer) {
Paint paint = gc.getPaint();
gc.setPaint(bgcolor);
fillRect(dx1, dy1, dx2 - dx1, dy2 - dy1);
gc.setPaint(paint);
return drawImage(img, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, observer);
}
/**
* Renders an image, applying a transform from image space into user space
* before drawing. The transformation from user space into device space is
* done with the current Transform
in the
* Graphics2D
. The specified transformation is applied to the
* image before the transform attribute in the Graphics2D
* context is applied. The rendering attributes applied include the
* Clip
, Transform
, and Composite
* attributes. Note that no rendering is done if the specified transform is
* noninvertible.
*
* @param img
* the Image
to be rendered
* @param xform
* the transformation from image space into user space
* @param obs
* the {@link ImageObserver} to be notified as more of the
* Image
is converted
* @return true
if the Image
is fully loaded and
* completely rendered; false
if the Image
* is still being loaded.
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip(Shape)
*/
public boolean drawImage(Image img, AffineTransform xform, ImageObserver obs) {
boolean retVal = true;
if (xform.getDeterminant() != 0) {
AffineTransform inverseTransform = null;
try {
inverseTransform = xform.createInverse();
} catch (NoninvertibleTransformException e) {
// Should never happen since we checked the
// matrix determinant
throw new Error(e.getMessage());
}
gc.transform(xform);
retVal = drawImage(img, 0, 0, null);
gc.transform(inverseTransform);
} else {
AffineTransform savTransform = new AffineTransform(gc.getTransform());
gc.transform(xform);
retVal = drawImage(img, 0, 0, null);
gc.setTransform(savTransform);
}
return retVal;
}
/**
* Renders a BufferedImage
that is filtered with a
* {@link BufferedImageOp}. The rendering attributes applied include the
* Clip
, Transform
and Composite
* attributes. This is equivalent to:
*
*
* img1 = op.filter(img, null); * drawImage(img1, new AffineTransform(1f, 0f, 0f, 1f, x, y), null); ** * @param img * the
BufferedImage
to be rendered
* @param op
* the filter to be applied to the image before rendering
* @param x
* the x coordinate in user space where the image is rendered
* @param y
* the y coordinate in user space where the image is rendered
* @see #transform
* @see #setTransform
* @see #setComposite
* @see #clip
* @see #setClip(Shape)
*/
public void drawImage(BufferedImage img, BufferedImageOp op, int x, int y) {
img = op.filter(img, null);
drawImage(img, x, y, null);
}
/**
* Renders the text of the specified {@link GlyphVector} using the
* Graphics2D
context's rendering attributes. The rendering
* attributes applied include the Clip
, Transform
,
* Paint
, and Composite
attributes. The
* GlyphVector
specifies individual glyphs from a {@link Font}.
* The GlyphVector
can also contain the glyph positions. This
* is the fastest way to render a set of characters to the screen.
*
* @param g
* the GlyphVector
to be rendered
* @param x
* the x position in user space where the glyphs should be rendered
* @param y
* the y position in user space where the glyphs should be rendered
*
* @see java.awt.Font#createGlyphVector(FontRenderContext, char[])
* @see java.awt.font.GlyphVector
* @see #setPaint
* @see java.awt.Graphics#setColor
* @see #setTransform
* @see #setComposite
* @see #setClip(Shape)
*/
public void drawGlyphVector(GlyphVector g, float x, float y) {
Shape glyphOutline = g.getOutline(x, y);
fill(glyphOutline);
}
/**
* Checks whether or not the specified Shape
intersects the
* specified {@link Rectangle}, which is in device space. If
* onStroke
is false, this method checks whether or not the
* interior of the specified Shape
intersects the specified
* Rectangle
. If onStroke
is true
,
* this method checks whether or not the Stroke
of the
* specified Shape
outline intersects the specified
* Rectangle
. The rendering attributes taken into account
* include the Clip
, Transform
, and
* Stroke
attributes.
*
* @param rect
* the area in device space to check for a hit
* @param s
* the Shape
to check for a hit
* @param onStroke
* flag used to choose between testing the stroked or the filled
* shape. If the flag is true
, the
* Stroke
oultine is tested. If the flag is
* false
, the filled Shape
is tested.
* @return true
if there is a hit; false
* otherwise.
* @see #setStroke
* @see #fill(Shape)
* @see #draw(Shape)
* @see #transform
* @see #setTransform
* @see #clip
* @see #setClip(Shape)
*/
public boolean hit(Rectangle rect, Shape s, boolean onStroke) {
if (onStroke) {
s = gc.getStroke().createStrokedShape(s);
}
s = gc.getTransform().createTransformedShape(s);
return s.intersects(rect);
}
/**
* Sets the Composite
for the Graphics2D
* context. The Composite
is used in all drawing methods such
* as drawImage
, drawString
, draw
,
* and fill
. It specifies how new pixels are to be combined
* with the existing pixels on the graphics device during the rendering
* process.
*
* If this Graphics2D
context is drawing to a
* Component
on the display screen and the
* Composite
is a custom object rather than an instance of the
* AlphaComposite
class, and if there is a security manager,
* its checkPermission
method is called with an
* AWTPermission("readDisplayPixels")
permission.
*
* @param comp
* the Composite
object to be used for rendering
* @throws SecurityException
* if a custom Composite
object is being used to
* render to the screen and a security manager is set and its
* checkPermission
method does not allow the
* operation.
* @see java.awt.Graphics#setXORMode
* @see java.awt.Graphics#setPaintMode
* @see java.awt.AlphaComposite
*/
public void setComposite(Composite comp) {
gc.setComposite(comp);
}
/**
* Sets the Paint
attribute for the Graphics2D
* context. Calling this method with a null
Paint
* object does not have any effect on the current Paint
* attribute of this Graphics2D
.
*
* @param paint
* the Paint
object to be used to generate color
* during the rendering process, or null
* @see java.awt.Graphics#setColor
*/
public void setPaint(Paint paint) {
gc.setPaint(paint);
}
/**
* Sets the Stroke
for the Graphics2D
context.
*
* @param s
* the Stroke
object to be used to stroke a
* Shape
during the rendering process
*/
public void setStroke(Stroke s) {
gc.setStroke(s);
}
/**
* Sets the value of a single preference for the rendering algorithms. Hint
* categories include controls for rendering quality and overall time/quality
* trade-off in the rendering process. Refer to the
* RenderingHints
class for definitions of some common keys and
* values.
*
* @param hintKey
* the key of the hint to be set.
* @param hintValue
* the value indicating preferences for the specified hint category.
* @see RenderingHints
*/
public void setRenderingHint(RenderingHints.Key hintKey, Object hintValue) {
gc.setRenderingHint(hintKey, hintValue);
}
/**
* Returns the value of a single preference for the rendering algorithms. Hint
* categories include controls for rendering quality and overall time/quality
* trade-off in the rendering process. Refer to the
* RenderingHints
class for definitions of some common keys and
* values.
*
* @param hintKey
* the key corresponding to the hint to get.
* @return an object representing the value for the specified hint key. Some
* of the keys and their associated values are defined in the
* RenderingHints
class.
* @see RenderingHints
*/
public Object getRenderingHint(RenderingHints.Key hintKey) {
return gc.getRenderingHint(hintKey);
}
/**
* Replaces the values of all preferences for the rendering algorithms with
* the specified hints
. The existing values for all rendering
* hints are discarded and the new set of known hints and values are
* initialized from the specified {@link Map} object. Hint categories include
* controls for rendering quality and overall time/quality trade-off in the
* rendering process. Refer to the RenderingHints
class for
* definitions of some common keys and values.
*
* @param hints
* the rendering hints to be set
* @see RenderingHints
*/
public void setRenderingHints(Map hints) {
gc.setRenderingHints(hints);
}
/**
* Sets the values of an arbitrary number of preferences for the rendering
* algorithms. Only values for the rendering hints that are present in the
* specified Map
object are modified. All other preferences not
* present in the specified object are left unmodified. Hint categories
* include controls for rendering quality and overall time/quality trade-off
* in the rendering process. Refer to the RenderingHints
class
* for definitions of some common keys and values.
*
* @param hints
* the rendering hints to be set
* @see RenderingHints
*/
public void addRenderingHints(Map hints) {
gc.addRenderingHints(hints);
}
/**
* Gets the preferences for the rendering algorithms. Hint categories include
* controls for rendering quality and overall time/quality trade-off in the
* rendering process. Returns all of the hint key/value pairs that were ever
* specified in one operation. Refer to the RenderingHints
* class for definitions of some common keys and values.
*
* @return a reference to an instance of RenderingHints
that
* contains the current preferences.
* @see RenderingHints
*/
public RenderingHints getRenderingHints() {
return gc.getRenderingHints();
}
/**
* Concatenates the current Graphics2D
Transform
* with a translation transform. Subsequent rendering is translated by the
* specified distance relative to the previous position. This is equivalent to
* calling transform(T), where T is an AffineTransform
* represented by the following matrix:
*
*
* [ 1 0 tx ] * [ 0 1 ty ] * [ 0 0 1 ] ** * @param tx * the distance to translate along the x-axis * @param ty * the distance to translate along the y-axis */ public void translate(double tx, double ty) { gc.translate(tx, ty); } /** * Concatenates the current
Graphics2D
* Transform
* with a rotation transform. Subsequent rendering is rotated by the specified
* radians relative to the previous origin. This is equivalent to calling
* transform(R)
, where R is an AffineTransform
* represented by the following matrix:
*
* * [ cos(theta) -sin(theta) 0 ] * [ sin(theta) cos(theta) 0 ] * [ 0 0 1 ] ** * Rotating with a positive angle theta rotates points on the positive x axis * toward the positive y axis. * * @param theta * the angle of rotation in radians */ public void rotate(double theta) { gc.rotate(theta); } /** * Concatenates the current
Graphics2D
* Transform
* with a translated rotation transform. Subsequent rendering is transformed
* by a transform which is constructed by translating to the specified
* location, rotating by the specified radians, and translating back by the
* same amount as the original translation. This is equivalent to the
* following sequence of calls:
*
* * translate(x, y); * rotate(theta); * translate(-x, -y); ** * Rotating with a positive angle theta rotates points on the positive x axis * toward the positive y axis. * * @param theta * the angle of rotation in radians * @param x * the x coordinate of the origin of the rotation * @param y * the y coordinate of the origin of the rotation */ public void rotate(double theta, double x, double y) { gc.rotate(theta, x, y); } /** * Concatenates the current
Graphics2D
* Transform
* with a scaling transformation Subsequent rendering is resized according to
* the specified scaling factors relative to the previous scaling. This is
* equivalent to calling transform(S)
, where S is an
* AffineTransform
represented by the following matrix:
*
* * [ sx 0 0 ] * [ 0 sy 0 ] * [ 0 0 1 ] ** * @param sx * the amount by which X coordinates in subsequent rendering * operations are multiplied relative to previous rendering * operations. * @param sy * the amount by which Y coordinates in subsequent rendering * operations are multiplied relative to previous rendering * operations. */ public void scale(double sx, double sy) { gc.scale(sx, sy); } /** * Concatenates the current
Graphics2D
* Transform
* with a shearing transform. Subsequent renderings are sheared by the
* specified multiplier relative to the previous position. This is equivalent
* to calling transform(SH)
, where SH is an
* AffineTransform
represented by the following matrix:
*
* * [ 1 shx 0 ] * [ shy 1 0 ] * [ 0 0 1 ] ** * @param shx * the multiplier by which coordinates are shifted in the positive X * axis direction as a function of their Y coordinate * @param shy * the multiplier by which coordinates are shifted in the positive Y * axis direction as a function of their X coordinate */ public void shear(double shx, double shy) { gc.shear(shx, shy); } /** * Composes an
AffineTransform
object with the
* Transform
in this Graphics2D
according to the
* rule last-specified-first-applied. If the current Transform
* is Cx, the result of composition with Tx is a new Transform
* Cx'. Cx' becomes the current Transform
for this
* Graphics2D
. Transforming a point p by the updated
* Transform
Cx' is equivalent to first transforming p by Tx
* and then transforming the result by the original Transform
* Cx. In other words, Cx'(p) = Cx(Tx(p)). A copy of the Tx is made, if
* necessary, so further modifications to Tx do not affect rendering.
*
* @param Tx
* the AffineTransform
object to be composed with the
* current Transform
* @see #setTransform
* @see AffineTransform
*/
public void transform(AffineTransform Tx) {
gc.transform(Tx);
}
/**
* Sets the Transform
in the Graphics2D
context.
*
* @param Tx
* the AffineTransform
object to be used in the
* rendering process
* @see #transform
* @see AffineTransform
*/
public void setTransform(AffineTransform Tx) {
gc.setTransform(Tx);
}
/**
* Returns a copy of the current Transform
in the
* Graphics2D
context.
*
* @return the current AffineTransform
in the
* Graphics2D
context.
* @see #transform
* @see #setTransform
*/
public AffineTransform getTransform() {
return gc.getTransform();
}
/**
* Returns the current Paint
of the Graphics2D
* context.
*
* @return the current Graphics2D
Paint
, which
* defines a color or pattern.
* @see #setPaint
* @see java.awt.Graphics#setColor
*/
public Paint getPaint() {
return gc.getPaint();
}
/**
* Returns the current Composite
in the Graphics2D
* context.
*
* @return the current Graphics2D
Composite
,
* which defines a compositing style.
* @see #setComposite
*/
public Composite getComposite() {
return gc.getComposite();
}
/**
* Sets the background color for the Graphics2D
context. The
* background color is used for clearing a region. When a
* Graphics2D
is constructed for a Component
,
* the background color is inherited from the Component
.
* Setting the background color in the Graphics2D
context only
* affects the subsequent clearRect
calls and not the
* background color of the Component
. To change the background
* of the Component
, use appropriate methods of the
* Component
.
*
* @param color
* the background color that isused in subsequent calls to
* clearRect
* @see #getBackground
* @see java.awt.Graphics#clearRect
*/
public void setBackground(Color color) {
gc.setBackground(color);
}
/**
* Returns the background color used for clearing a region.
*
* @return the current Graphics2D
Color
, which
* defines the background color.
* @see #setBackground
*/
public Color getBackground() {
return gc.getBackground();
}
/**
* Returns the current Stroke
in the Graphics2D
* context.
*
* @return the current Graphics2D
Stroke
, which
* defines the line style.
* @see #setStroke
*/
public Stroke getStroke() {
return gc.getStroke();
}
/**
* Intersects the current Clip
with the interior of the
* specified Shape
and sets the Clip
to the
* resulting intersection. The specified Shape
is transformed
* with the current Graphics2D
* Transform
before
* being intersected with the current Clip
. This method is
* used to make the current Clip
smaller. To make the
* Clip
larger, use setClip
. The user clip
* modified by this method is independent of the clipping associated with
* device bounds and visibility. If no clip has previously been set, or if the
* clip has been cleared using
* {@link java.awt.Graphics#setClip(Shape) setClip} with a null
* argument, the specified Shape
becomes the new user clip.
*
* @param s
* the Shape
to be intersected with the current
* Clip
. If s
is null
,
* this method clears the current Clip
.
*/
public void clip(Shape s) {
gc.clip(s);
}
/**
* Get the rendering context of the Font
within this
* Graphics2D
context. The {@link FontRenderContext}
* encapsulates application hints such as anti-aliasing and fractional
* metrics, as well as target device specific information such as
* dots-per-inch. This information should be provided by the application when
* using objects that perform typographical formatting, such as
* Font
and TextLayout
. This information should
* also be provided by applications that perform their own layout and need
* accurate measurements of various characteristics of glyphs such as advance
* and line height when various rendering hints have been applied to the text
* rendering.
*
* @return a reference to an instance of FontRenderContext.
* @see java.awt.font.FontRenderContext
* @see java.awt.Font#createGlyphVector(FontRenderContext,char[])
* @see java.awt.font.TextLayout
* @since JDK1.2
*/
public FontRenderContext getFontRenderContext() {
return gc.getFontRenderContext();
}
/**
* @return the {@link GraphicContext} of this Graphics2D
.
*/
public GraphicContext getGraphicContext() {
return gc;
}
}
/*
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with this
* work for additional information regarding copyright ownership. The ASF
* licenses this file to You under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*
*/
/**
* Handles the attributes in a graphic context:setClip(null)
,
* this method returns null
. The coordinates in the rectangle
* are relative to the coordinate system origin of this graphics context.
*
* @return the bounding rectangle of the current clipping area, or
* null
if no clip is set.
* @see java.awt.Graphics#getClip
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @see java.awt.Graphics#setClip(Shape)
* @since JDK1.1
*/
public Rectangle getClipBounds() {
Shape c = getClip();
if (c == null)
return null;
else
return c.getBounds();
}
/**
* Intersects the current clip with the specified rectangle. The resulting
* clipping area is the intersection of the current clipping area and the
* specified rectangle. If there is no current clipping area, either because
* the clip has never been set, or the clip has been cleared using
* setClip(null)
, the specified rectangle becomes the new
* clip. This method sets the user clip, which is independent of the clipping
* associated with device bounds and window visibility. This method can only
* be used to make the current clip smaller. To set the current clip larger,
* use any of the setClip methods. Rendering operations have no effect outside
* of the clipping area.
*
* @param x
* the x coordinate of the rectangle to intersect the clip with
* @param y
* the y coordinate of the rectangle to intersect the clip with
* @param width
* the width of the rectangle to intersect the clip with
* @param height
* the height of the rectangle to intersect the clip with
* @see #setClip(int, int, int, int)
* @see #setClip(Shape)
*/
public void clipRect(int x, int y, int width, int height) {
clip(new Rectangle(x, y, width, height));
}
/**
* Sets the current clip to the rectangle specified by the given coordinates.
* This method sets the user clip, which is independent of the clipping
* associated with device bounds and window visibility. Rendering operations
* have no effect outside of the clipping area.
*
* @param x
* the x coordinate of the new clip rectangle.
* @param y
* the y coordinate of the new clip rectangle.
* @param width
* the width of the new clip rectangle.
* @param height
* the height of the new clip rectangle.
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(Shape)
* @since JDK1.1
*/
public void setClip(int x, int y, int width, int height) {
setClip(new Rectangle(x, y, width, height));
}
/**
* Gets the current clipping area. This method returns the user clip, which is
* independent of the clipping associated with device bounds and window
* visibility. If no clip has previously been set, or if the clip has been
* cleared using setClip(null)
, this method returns
* null
.
*
* @return a Shape
object representing the current clipping
* area, or null
if no clip is set.
* @see java.awt.Graphics#getClipBounds()
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @see java.awt.Graphics#setClip(Shape)
* @since JDK1.1
*/
public Shape getClip() {
try {
return transform.createInverse().createTransformedShape(clip);
} catch (NoninvertibleTransformException e) {
return null;
}
}
/**
* Sets the current clipping area to an arbitrary clip shape. Not all objects
* that implement the Shape
interface can be used to set the
* clip. The only Shape
objects that are guaranteed to be
* supported are Shape
objects that are obtained via the
* getClip
method and via Rectangle
objects.
* This method sets the user clip, which is independent of the clipping
* associated with device bounds and window visibility.
*
* @param clip
* the Shape
to use to set the clip
* @see java.awt.Graphics#getClip()
* @see java.awt.Graphics#clipRect
* @see java.awt.Graphics#setClip(int, int, int, int)
* @since JDK1.1
*/
public void setClip(Shape clip) {
if (clip != null)
this.clip = transform.createTransformedShape(clip);
else
this.clip = null;
}
/**
* Sets the Composite
for the Graphics2D
* context. The Composite
is used in all drawing methods such
* as drawImage
, drawString
, draw
,
* and fill
. It specifies how new pixels are to be combined
* with the existing pixels on the graphics device during the rendering
* process.
*
* If this Graphics2D
context is drawing to a
* Component
on the display screen and the
* Composite
is a custom object rather than an instance of the
* AlphaComposite
class, and if there is a security manager,
* its checkPermission
method is called with an
* AWTPermission("readDisplayPixels")
permission.
*
* @param comp
* the Composite
object to be used for rendering
* @throws SecurityException
* if a custom Composite
object is being used to
* render to the screen and a security manager is set and its
* checkPermission
method does not allow the
* operation.
* @see java.awt.Graphics#setXORMode
* @see java.awt.Graphics#setPaintMode
* @see java.awt.AlphaComposite
*/
public void setComposite(Composite comp) {
this.composite = comp;
}
/**
* Sets the Paint
attribute for the Graphics2D
* context. Calling this method with a null
Paint
* object does not have any effect on the current Paint
* attribute of this Graphics2D
.
*
* @param paint
* the Paint
object to be used to generate color
* during the rendering process, or null
* @see java.awt.Graphics#setColor
* @see java.awt.GradientPaint
* @see java.awt.TexturePaint
*/
public void setPaint(Paint paint) {
if (paint == null)
return;
this.paint = paint;
if (paint instanceof Color)
foreground = (Color) paint;
}
/**
* Sets the Stroke
for the Graphics2D
context.
*
* @param s
* the Stroke
object to be used to stroke a
* Shape
during the rendering process
* @see BasicStroke
*/
public void setStroke(Stroke s) {
stroke = s;
}
/**
* Sets the value of a single preference for the rendering algorithms. Hint
* categories include controls for rendering quality and overall time/quality
* trade-off in the rendering process. Refer to the
* RenderingHints
class for definitions of some common keys and
* values.
*
* @param hintKey
* the key of the hint to be set.
* @param hintValue
* the value indicating preferences for the specified hint category.
* @see RenderingHints
*/
public void setRenderingHint(RenderingHints.Key hintKey, Object hintValue) {
hints.put(hintKey, hintValue);
}
/**
* Returns the value of a single preference for the rendering algorithms. Hint
* categories include controls for rendering quality and overall time/quality
* trade-off in the rendering process. Refer to the
* RenderingHints
class for definitions of some common keys and
* values.
*
* @param hintKey
* the key corresponding to the hint to get.
* @return an object representing the value for the specified hint key. Some
* of the keys and their associated values are defined in the
* RenderingHints
class.
* @see RenderingHints
*/
public Object getRenderingHint(RenderingHints.Key hintKey) {
return hints.get(hintKey);
}
/**
* Replaces the values of all preferences for the rendering algorithms with
* the specified hints
. The existing values for all rendering
* hints are discarded and the new set of known hints and values are
* initialized from the specified {@link Map} object. Hint categories include
* controls for rendering quality and overall time/quality trade-off in the
* rendering process. Refer to the RenderingHints
class for
* definitions of some common keys and values.
*
* @param hints
* the rendering hints to be set
* @see RenderingHints
*/
public void setRenderingHints(Map hints) {
this.hints = new RenderingHints(hints);
}
/**
* Sets the values of an arbitrary number of preferences for the rendering
* algorithms. Only values for the rendering hints that are present in the
* specified Map
object are modified. All other preferences not
* present in the specified object are left unmodified. Hint categories
* include controls for rendering quality and overall time/quality trade-off
* in the rendering process. Refer to the RenderingHints
class
* for definitions of some common keys and values.
*
* @param hints
* the rendering hints to be set
* @see RenderingHints
*/
public void addRenderingHints(Map hints) {
this.hints.putAll(hints);
}
/**
* Gets the preferences for the rendering algorithms. Hint categories include
* controls for rendering quality and overall time/quality trade-off in the
* rendering process. Returns all of the hint key/value pairs that were ever
* specified in one operation. Refer to the RenderingHints
* class for definitions of some common keys and values.
*
* @return a reference to an instance of RenderingHints
that
* contains the current preferences.
* @see RenderingHints
*/
public RenderingHints getRenderingHints() {
return hints;
}
/**
* Translates the origin of the graphics context to the point (x, y)
* in the current coordinate system. Modifies this graphics context so that
* its new origin corresponds to the point (x, y) in
* this graphics context's original coordinate system. All coordinates used in
* subsequent rendering operations on this graphics context will be relative
* to this new origin.
*
* @param x
* the x coordinate.
* @param y
* the y coordinate.
*/
public void translate(int x, int y) {
if (x != 0 || y != 0) {
transform.translate(x, y);
transformStack.add(TransformStackElement.createTranslateElement(x, y));
}
}
/**
* Concatenates the current Graphics2D
Transform
* with a translation transform. Subsequent rendering is translated by the
* specified distance relative to the previous position. This is equivalent to
* calling transform(T), where T is an AffineTransform
* represented by the following matrix:
*
*
* [ 1 0 tx ] * [ 0 1 ty ] * [ 0 0 1 ] ** * @param tx * the distance to translate along the x-axis * @param ty * the distance to translate along the y-axis */ public void translate(double tx, double ty) { transform.translate(tx, ty); transformStack.add(TransformStackElement.createTranslateElement(tx, ty)); } /** * Concatenates the current
Graphics2D
* Transform
* with a rotation transform. Subsequent rendering is rotated by the specified
* radians relative to the previous origin. This is equivalent to calling
* transform(R)
, where R is an AffineTransform
* represented by the following matrix:
*
* * [ cos(theta) -sin(theta) 0 ] * [ sin(theta) cos(theta) 0 ] * [ 0 0 1 ] ** * Rotating with a positive angle theta rotates points on the positive x axis * toward the positive y axis. * * @param theta * the angle of rotation in radians */ public void rotate(double theta) { transform.rotate(theta); transformStack.add(TransformStackElement.createRotateElement(theta)); } /** * Concatenates the current
Graphics2D
* Transform
* with a translated rotation transform. Subsequent rendering is transformed
* by a transform which is constructed by translating to the specified
* location, rotating by the specified radians, and translating back by the
* same amount as the original translation. This is equivalent to the
* following sequence of calls:
*
* * translate(x, y); * rotate(theta); * translate(-x, -y); ** * Rotating with a positive angle theta rotates points on the positive x axis * toward the positive y axis. * * @param theta * the angle of rotation in radians * @param x * x coordinate of the origin of the rotation * @param y * y coordinate of the origin of the rotation */ public void rotate(double theta, double x, double y) { transform.rotate(theta, x, y); transformStack.add(TransformStackElement.createTranslateElement(x, y)); transformStack.add(TransformStackElement.createRotateElement(theta)); transformStack.add(TransformStackElement.createTranslateElement(-x, -y)); } /** * Concatenates the current
Graphics2D
* Transform
* with a scaling transformation Subsequent rendering is resized according to
* the specified scaling factors relative to the previous scaling. This is
* equivalent to calling transform(S)
, where S is an
* AffineTransform
represented by the following matrix:
*
* * [ sx 0 0 ] * [ 0 sy 0 ] * [ 0 0 1 ] ** * @param sx * the amount by which X coordinates in subsequent rendering * operations are multiplied relative to previous rendering * operations. * @param sy * the amount by which Y coordinates in subsequent rendering * operations are multiplied relative to previous rendering * operations. */ public void scale(double sx, double sy) { transform.scale(sx, sy); transformStack.add(TransformStackElement.createScaleElement(sx, sy)); } /** * Concatenates the current
Graphics2D
* Transform
* with a shearing transform. Subsequent renderings are sheared by the
* specified multiplier relative to the previous position. This is equivalent
* to calling transform(SH)
, where SH is an
* AffineTransform
represented by the following matrix:
*
* * [ 1 shx 0 ] * [ shy 1 0 ] * [ 0 0 1 ] ** * @param shx * the multiplier by which coordinates are shifted in the positive X * axis direction as a function of their Y coordinate * @param shy * the multiplier by which coordinates are shifted in the positive Y * axis direction as a function of their X coordinate */ public void shear(double shx, double shy) { transform.shear(shx, shy); transformStack.add(TransformStackElement.createShearElement(shx, shy)); } /** * Composes an
AffineTransform
object with the
* Transform
in this Graphics2D
according to the
* rule last-specified-first-applied. If the current Transform
* is Cx, the result of composition with Tx is a new Transform
* Cx'. Cx' becomes the current Transform
for this
* Graphics2D
. Transforming a point p by the updated
* Transform
Cx' is equivalent to first transforming p by Tx
* and then transforming the result by the original Transform
* Cx. In other words, Cx'(p) = Cx(Tx(p)). A copy of the Tx is made, if
* necessary, so further modifications to Tx do not affect rendering.
*
* @param Tx
* the AffineTransform
object to be composed with the
* current Transform
* @see #setTransform
* @see AffineTransform
*/
public void transform(AffineTransform Tx) {
transform.concatenate(Tx);
transformStack.add(TransformStackElement.createGeneralTransformElement(Tx));
}
/**
* Sets the Transform
in the Graphics2D
context.
*
* @param Tx
* the AffineTransform
object to be used in the
* rendering process
* @see #transform
* @see AffineTransform
*/
public void setTransform(AffineTransform Tx) {
transform = new AffineTransform(Tx);
invalidateTransformStack();
if (!Tx.isIdentity())
transformStack.add(TransformStackElement.createGeneralTransformElement(Tx));
}
/**
* Marks the GraphicContext's isNewTransformStack to false as a memento that
* the current transform stack was read and has not been reset. Only the
* setTransform method can override this memento.
*/
public void validateTransformStack() {
transformStackValid = true;
}
/**
* Checks the status of the transform stack
*/
public boolean isTransformStackValid() {
return transformStackValid;
}
/**
* @return array containing the successive transforms that were concatenated
* with the original one.
*/
public TransformStackElement[] getTransformStack() {
TransformStackElement[] stack = new TransformStackElement[transformStack.size()];
transformStack.toArray(stack);
return stack;
}
/**
* Marks the GraphicContext's isNewTransformStack to true as a memento that
* the current transform stack was reset since it was last read. Only
* validateTransformStack can override this memento
*/
protected void invalidateTransformStack() {
transformStack.clear();
transformStackValid = false;
}
/**
* Returns a copy of the current Transform
in the
* Graphics2D
context.
*
* @return the current AffineTransform
in the
* Graphics2D
context.
* @see #transform
* @see #setTransform
*/
public AffineTransform getTransform() {
return new AffineTransform(transform);
}
/**
* Returns the current Paint
of the Graphics2D
* context.
*
* @return the current Graphics2D
Paint
, which
* defines a color or pattern.
* @see #setPaint
* @see java.awt.Graphics#setColor
*/
public Paint getPaint() {
return paint;
}
/**
* Returns the current Composite
in the Graphics2D
* context.
*
* @return the current Graphics2D
Composite
,
* which defines a compositing style.
* @see #setComposite
*/
public Composite getComposite() {
return composite;
}
/**
* Sets the background color for the Graphics2D
context. The
* background color is used for clearing a region. When a
* Graphics2D
is constructed for a Component
,
* the background color is inherited from the Component
.
* Setting the background color in the Graphics2D
context only
* affects the subsequent clearRect
calls and not the
* background color of the Component
. To change the background
* of the Component
, use appropriate methods of the
* Component
.
*
* @param color
* the background color that isused in subsequent calls to
* clearRect
* @see #getBackground
* @see java.awt.Graphics#clearRect
*/
public void setBackground(Color color) {
if (color == null)
return;
background = color;
}
/**
* Returns the background color used for clearing a region.
*
* @return the current Graphics2D
Color
, which
* defines the background color.
* @see #setBackground
*/
public Color getBackground() {
return background;
}
/**
* Returns the current Stroke
in the Graphics2D
* context.
*
* @return the current Graphics2D
Stroke
, which
* defines the line style.
* @see #setStroke
*/
public Stroke getStroke() {
return stroke;
}
/**
* Intersects the current Clip
with the interior of the
* specified Shape
and sets the Clip
to the
* resulting intersection. The specified Shape
is transformed
* with the current Graphics2D
* Transform
before
* being intersected with the current Clip
. This method is
* used to make the current Clip
smaller. To make the
* Clip
larger, use setClip
. The user clip
* modified by this method is independent of the clipping associated with
* device bounds and visibility. If no clip has previously been set, or if the
* clip has been cleared using
* {@link java.awt.Graphics#setClip(Shape) setClip} with a null
* argument, the specified Shape
becomes the new user clip.
*
* @param s
* the Shape
to be intersected with the current
* Clip
. If s
is null
,
* this method clears the current Clip
.
*/
public void clip(Shape s) {
if (s != null)
s = transform.createTransformedShape(s);
if (clip != null) {
Area newClip = new Area(clip);
newClip.intersect(new Area(s));
clip = new GeneralPath(newClip);
} else {
clip = s;
}
}
/**
* Get the rendering context of the Font
within this
* Graphics2D
context. The {@link FontRenderContext}
* encapsulates application hints such as anti-aliasing and fractional
* metrics, as well as target device specific information such as
* dots-per-inch. This information should be provided by the application when
* using objects that perform typographical formatting, such as
* Font
and TextLayout
. This information should
* also be provided by applications that perform their own layout and need
* accurate measurements of various characteristics of glyphs such as advance
* and line height when various rendering hints have been applied to the text
* rendering.
*
* @return a reference to an instance of FontRenderContext.
* @see java.awt.font.FontRenderContext
* @see java.awt.Font#createGlyphVector(FontRenderContext,char[])
* @see java.awt.font.TextLayout
* @since JDK1.2
*/
public FontRenderContext getFontRenderContext() {
//
// Find if antialiasing should be used.
//
Object antialiasingHint = hints.get(RenderingHints.KEY_TEXT_ANTIALIASING);
boolean isAntialiased = true;
if (antialiasingHint != RenderingHints.VALUE_TEXT_ANTIALIAS_ON
&& antialiasingHint != RenderingHints.VALUE_TEXT_ANTIALIAS_DEFAULT) {
// If antialias was not turned off, then use the general rendering
// hint.
if (antialiasingHint != RenderingHints.VALUE_TEXT_ANTIALIAS_OFF) {
antialiasingHint = hints.get(RenderingHints.KEY_ANTIALIASING);
// Test general hint
if (antialiasingHint != RenderingHints.VALUE_ANTIALIAS_ON
&& antialiasingHint != RenderingHints.VALUE_ANTIALIAS_DEFAULT) {
// Antialiasing was not requested. However, if it was not turned
// off explicitly, use it.
if (antialiasingHint == RenderingHints.VALUE_ANTIALIAS_OFF)
isAntialiased = false;
}
} else
isAntialiased = false;
}
//
// Find out whether fractional metrics should be used.
//
boolean useFractionalMetrics = true;
if (hints.get(RenderingHints.KEY_FRACTIONALMETRICS) == RenderingHints.VALUE_FRACTIONALMETRICS_OFF)
useFractionalMetrics = false;
FontRenderContext frc = new FontRenderContext(defaultTransform, isAntialiased,
useFractionalMetrics);
return frc;
}
}
/*
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with this
* work for additional information regarding copyright ownership. The ASF
* licenses this file to You under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*
*/
/**
* Contains a description of an elementary transform stack element, such as a
* rotate or translate. A transform stack element has a type and a value, which
* is an array of double values.* switch(transformType.toInt()){ * case TransformType.TRANSFORM_TRANSLATE: * .... * case TransformType.TRANSFORM_ROTATE: **/ public int toInt() { return val; } /** * This is called by the serialization code before it returns an unserialized * object. To provide for unicity of instances, the instance that was read is * replaced by its static equivalent */ public Object readResolve() { switch (val) { case TRANSFORM_TRANSLATE: return TransformType.TRANSLATE; case TRANSFORM_ROTATE: return TransformType.ROTATE; case TRANSFORM_SCALE: return TransformType.SCALE; case TRANSFORM_SHEAR: return TransformType.SHEAR; case TRANSFORM_GENERAL: return TransformType.GENERAL; default: throw new Error("Unknown TransformType value:" + val); } } }