Mega Code Archive

 
Categories / Java / 2D Graphics GUI
 

Get the GraphicsEnvironment and GraphicsDevice

import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; public class ShowConfigurations {   public static void main(String[] args) {     GraphicsEnvironment ge = GraphicsEnvironment         .getLocalGraphicsEnvironment();     GraphicsDevice defaultScreen = ge.getDefaultScreenDevice();     GraphicsConfiguration[] configurations = defaultScreen         .getConfigurations();     System.out.println("Default screen device: "         + defaultScreen.getIDstring());     for (int i = 0; i < configurations.length; i++) {       System.out.println("  Configuration " + (i + 1));       System.out.println("  " + configurations[i].getColorModel());     }     System.exit(0);   } }