Mega Code Archive

 
Categories / Flash ActionScript / XML
 

By default, E4X ignores whitespace nodes when comparing XML for Equality

package{   import flash.display.Sprite;      public class Main extends Sprite{     public function Main(){         var x1:XML = <a><b></b></a>;         var x2:XML = <a>                        <b></b>                      </a>;         trace(x1 == x2);  // Still displays: true     }   } }