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Categories / VB.Net Tutorial / WPF
 

A simple 3D model

<Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"       xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"       HorizontalAlignment="Center" VerticalAlignment="Center">         <Viewport3D ClipToBounds="True" Width="300" Height="200">           <Viewport3D.Camera>                 <PerspectiveCamera Position="0,0,4" LookDirection="0,0,-1" UpDirection="0,1,0" FieldOfView="45" />           </Viewport3D.Camera>           <ModelVisual3D>             <ModelVisual3D.Content>                 <Model3DGroup>                   <DirectionalLight Direction="0,0,-1" />                   <GeometryModel3D>                     <GeometryModel3D.Geometry>                       <MeshGeometry3D Positions="0,1,0 1,-1,0 -1,-1,0" Normals="0,0,1 0,0,1 0,0,1" TriangleIndices="0,2,1" />                     </GeometryModel3D.Geometry>                     <GeometryModel3D.Material>                       <DiffuseMaterial Brush="Red" />                     </GeometryModel3D.Material>                   </GeometryModel3D>                 </Model3DGroup>             </ModelVisual3D.Content>           </ModelVisual3D>         </Viewport3D> </Page>