Mega Code Archive
Transform and Rotate the TextureBrush
Imports System.Drawing
Imports System.Drawing.Drawing2D
Imports System.Windows.Forms
Imports System.Math
public class TextureBrushTransformAndRotate
public Shared Sub Main
Application.Run(New Form1)
End Sub
End class
public class Form1
Inherits System.Windows.Forms.Form
Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
' .
Dim cx As Integer = Me.ClientSize.Width \ 2
Dim cy As Integer = Me.ClientSize.Height \ 2
Dim r1 As Integer = Min(cx, cy) - 10
Dim r2 As Integer = Min(cx, cy) \ 2
Dim pts(9) As Point
For i As Integer = 0 To 9 Step 2
pts(i).X = cx + CInt(r1 * Cos(i * PI / 5 - PI / 2))
pts(i).Y = cy + CInt(r1 * Sin(i * PI / 5 - PI / 2))
pts(i + 1).X = cx + CInt(r2 * Cos((i + 1) * PI / 5 - PI / 2))
pts(i + 1).Y = cy + CInt(r2 * Sin((i + 1) * PI / 5 - PI / 2))
Next i
Dim texture_brush As New TextureBrush(new Bitmap("yourfile.jpg"))
texture_brush.ScaleTransform(20, 10, MatrixOrder.Append)
texture_brush.RotateTransform(30, MatrixOrder.Append)
e.Graphics.FillPolygon(texture_brush, pts)
e.Graphics.DrawPolygon(Pens.Black, pts)
End Sub
Public Sub New()
MyBase.New()
Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
Me.ClientSize = New System.Drawing.Size(292, 273)
Me.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen
End Sub
End Class