Mega Code Archive
Scale first, then Transform, then Rotate
Imports System.Drawing
Imports System.Drawing.Drawing2D
Imports System.Windows.Forms
public class ScaleFirstThenTransformThenRotate
public Shared Sub Main
Application.Run(New Form1)
End Sub
End class
public class Form1
Inherits System.Windows.Forms.Form
Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
e.Graphics.ScaleTransform(30, 30, MatrixOrder.Append)
e.Graphics.TranslateTransform(150, 60, MatrixOrder.Append)
e.Graphics.RotateTransform(30, MatrixOrder.Append)
DrawArrow(e.Graphics, HatchStyle.Cross)
End Sub
Private Sub DrawArrow(ByVal gr As Graphics, ByVal hatch_style As HatchStyle)
Dim pts() As Point = { _
New Point(0, 1), _
New Point(2, 1), _
New Point(2, 0), _
New Point(4, 2), _
New Point(2, 4), _
New Point(2, 3), _
New Point(0, 3) _
}
gr.FillPolygon(New HatchBrush(hatch_style, Color.Black, Color.White), pts)
gr.DrawPolygon(New Pen(Color.Black, 0), pts)
End Sub
Public Sub New()
MyBase.New()
Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)
Me.ClientSize = New System.Drawing.Size(292, 273)
Me.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen
End Sub
End Class