Mega Code Archive

 
Categories / Silverlight / Containers
 

Retrieving assembly manifest resources

<UserControl x:Class='SilverlightApplication3.MainPage'     xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'      xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'     xmlns:d='http://schemas.microsoft.com/expression/blend/2008'      xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'      mc:Ignorable='d'      d:DesignWidth='640'      d:DesignHeight='480'>     <Grid>       <Image Source="c:\image.jpg" />     </Grid> </UserControl> //File:Window.xaml.cs using System; using System.Collections.Generic; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using System.IO; using System.Reflection; using System.Diagnostics; using System.Threading; using System.Resources; using System.Collections; using System.Windows.Resources; namespace SilverlightApplication3 {     public partial class MainPage : UserControl     {         public MainPage()         {             InitializeComponent();             Assembly asm = Assembly.GetExecutingAssembly();             Stream s = asm.GetManifestResourceStream("BinaryResources.MyStream.txt");             StreamReader r = new StreamReader(s);             Console.WriteLine(r.ReadToEnd());         }     } }