Mega Code Archive
A Simple Canvas Control and Three Image Controls
//File: Page.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace SilverlightApplication3
{
public partial class MainPage : UserControl
{
Point lastPosition;
Boolean isCaptured = false;
public MainPage()
{
InitializeComponent();
}
void dragMouseMove(object sender, MouseEventArgs e)
{
var img = sender as Image;
if (isCaptured){
double moveX = e.GetPosition(this).X - lastPosition.X;
double moveY = e.GetPosition(this).Y - lastPosition.Y;
Canvas.SetTop(img, moveY);
Canvas.SetLeft(img, moveX);
}
}
void dragMouseLeftButtonUp(object sender, MouseButtonEventArgs e){
var img = sender as Image;
img.ReleaseMouseCapture();
isCaptured = false;
}
void dragMouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
var img = sender as Image;
lastPosition = e.GetPosition(img);
isCaptured = true;
img.CaptureMouse();
}
}
}