Mega Code Archive

 
Categories / Flash ActionScript / Graphics
 

Filling Shapes

package {     import flash.display.*;     import flash.events.Event;     import flash.geom.Matrix;     import flash.net.URLRequest;     public class Main extends Sprite     {         private var shape:Sprite = new Sprite();         private var loader:Loader = new Loader();         private var bmpImage:BitmapData;              public function Main()         {             loader.loaderInfo.addEventListener(Event.COMPLETE, picLoaded)             loader.load(new URLRequest("image1.jpg"));                  shape.x = 100;             shape.y = 200;         }              private function picLoaded(event:Event):void         {             bmpImage = new BitmapData(loader.width, loader.height);                  bmpImage.draw(loader);                  shape.graphics.lineStyle(25);             shape.graphics.lineGradientStyle(GradientType.LINEAR, [0x00ff00, 0xff0000], [100, 100], [150, 255]);                  var mxBox:Matrix = new Matrix();             mxBox.createGradientBox(200, 200);             shape.graphics.lineGradientStyle(GradientType.LINEAR,[0xFFFF00, 0x00FFFF], [100, 100], [0x00, 0xFF], mxBox);             shape.graphics.beginBitmapFill(bmpImage);             shape.graphics.drawRect(0, 0, 200, 200);             shape.graphics.endFill();         }     } }