Mega Code Archive

 
Categories / Flash ActionScript / Development
 

Responds to mouse clicks that occur over any object on the display list, but not over a vacant area of the Stage instance

package{     import flash.display.GradientType;     import flash.display.Sprite;     import flash.geom.Matrix;     import flash.events.*;       public class Main extends Sprite {               public function Main() {             stage.addEventListener(MouseEvent.CLICK, clickListener);          }         private function clickListener (e:MouseEvent):void {            if (e.eventPhase != EventPhase.AT_TARGET) {           }         }     } }