Mega Code Archive

 
Categories / Flash ActionScript / Development
 

Reading the Level of a Sound

package {     import flash.display.Sprite;     import flash.media.Sound;     import flash.media.SoundChannel;     import flash.net.URLRequest;     import flash.events.Event;          public class Main extends Sprite {         private var _sound:Sound;         private var _channel:SoundChannel;                  public function Main(  ) {             addEventListener(Event.ENTER_FRAME, onEnterFrame);             _sound = new Sound(new URLRequest("song.mp3"));             _channel = _sound.play(  );         }                  public function onEnterFrame(event:Event):void         {             var leftLevel:Number = _channel.leftPeak * 100;             var rightLevel:Number = _channel.rightPeak * 100;             trace(leftLevel);             trace(rightLevel);                      }            } }