Mega Code Archive

 
Categories / Flash ActionScript / Development
 

Offsetting the Start of a Sound

package {     import flash.display.Sprite;     import flash.media.Sound;     import flash.net.URLRequest;          public class Main extends Sprite {         private var _sound:Sound;         private var _cuePoints:Array;                  public function Main(  ) {             _cuePoints = [0, 10000, 30000, 68000, 120000];             _sound = new Sound(new URLRequest("song.mp3"));             playCuePoint(2);         }                  public function playCuePoint(index:int):void {             _sound.play(_cuePoints[index]);         }              }     }