Mega Code Archive

 
Categories / Flash ActionScript / Development
 

Introducing the Microphone

package {     import flash.display.Sprite;     import flash.events.*;     import flash.media.Microphone;     import flash.system.Security;     public class Main extends Sprite     {         public function Main ()         {             var mic:Microphone = Microphone.getMicrophone();             Security.showSettings("2");             mic.setLoopBack(true);             if (mic != null)             {                 mic.setUseEchoSuppression(true);                 mic.addEventListener(ActivityEvent.ACTIVITY, activityHandler);                 mic.addEventListener(StatusEvent.STATUS, statusHandler);             }         }         private function activityHandler(event:ActivityEvent):void         {             trace("activityHandler: " + event);         }         private function statusHandler(event:StatusEvent):void         {             trace("statusHandler: " + event);         }     } }