Mega Code Archive

 
Categories / Flash ActionScript / Development
 

Add Event listener

package {   import flash.display.*;   import flash.net.*;   import flash.events.*;   public class Main extends Sprite {     public function Main() {       var urlLoader:URLLoader = new URLLoader(  );       urlLoader.addEventListener(Event.COMPLETE,                                  completeListenerA,                                  false,                                  0);       urlLoader.addEventListener(Event.COMPLETE,                                  completeListenerB,                                  false,                                  1);       urlLoader.load(new URLRequest("someFile.txt"));     }     private function completeListenerA (e:Event):void {       trace("Listener A: Load complete");     }     private function completeListenerB (e:Event):void {       trace("Listener B: Load complete");     }   } }