Mega Code Archive

 
Categories / Flash ActionScript / Animation
 

Start with a direction and magnitude for the acceleration force

package {     import flash.display.Sprite;     import flash.events.Event;          public class Main extends Sprite {         private var _sprite:Sprite = new Sprite(  );         private var _ax:Number = .2;         private var _ay:Number = .1;         private var _vx:Number = 0;         private var _vy:Number = 0;         var angle:Number = 45;         var accel:Number = .5;         public function Main(  ) {             _sprite.graphics.beginFill(0x0000ff, 100);             _sprite.graphics.drawCircle(0, 0, 25);             _sprite.x = 5;             _sprite.y = 10;             addChild(_sprite);             addEventListener(Event.ENTER_FRAME, onEnterFrame);         }                  public function onEnterFrame(event:Event):void {           var radians:Number = angle * Math.PI / 180;       _ax = Math.cos(radians) * accel;       _ay = Math.sin(radians) * accel;             _vx += _ax;             _vy += _ay;             _sprite.x += _vx;             _sprite.y += _vy;         }     }     }