Mega Code Archive

 
Categories / Flash ActionScript / Animation
 

Applying Animation Techniques to Other Properties

package {     import flash.display.Sprite;     import flash.events.Event;          public class Main extends Sprite {         private var _sprite:Sprite = new Sprite(  );         private var _vr:Number = 4;                  public function Main(  ) {             _sprite.graphics.beginFill(0xffffff, 100);             _sprite.graphics.drawEllipse(-50, -20, 100, 40);             _sprite.x = 10;             _sprite.y = 10;             addChild(_sprite);             addEventListener(Event.ENTER_FRAME, onEnterFrame);         }                  public function onEnterFrame(event:Event):void {              _sprite.rotation += _vr;         }     }     }