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Categories / C# Tutorial / Network
 

Network Client and StreamReader

using System; using System.Net.Sockets; using System.Threading; using System.Text; public class MainClass {     public static void Main()     {         int BufferSize = 256;         TcpClient tcpSocket = new TcpClient("127.0.0.1", 65000);         NetworkStream  streamToServer = tcpSocket.GetStream();         System.IO.StreamWriter writer = new System.IO.StreamWriter(streamToServer);         writer.Write("message");         writer.Flush();         bool fQuit = false;         while (!fQuit)         {             char[] buffer = new char[BufferSize];             System.IO.StreamReader reader = new System.IO.StreamReader(streamToServer);             int bytesRead = reader.Read(buffer, 0, BufferSize);             if (bytesRead == 0)                 fQuit = true;             else {                 string theString = new String(buffer);                 Console.WriteLine(theString);             }         }         streamToServer.Close();     } }