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Loopback QTcpServer and QTcpSocket

/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial Usage ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file.  Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights.  These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file.  Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef DIALOG_H #define DIALOG_H #include <QDialog> #include <QTcpServer> #include <QTcpSocket> QT_BEGIN_NAMESPACE class QDialogButtonBox; class QLabel; class QProgressBar; class QPushButton; class QTcpServer; class QTcpSocket; QT_END_NAMESPACE class Dialog : public QDialog {     Q_OBJECT public:     Dialog(QWidget *parent = 0); public slots:     void start();     void acceptConnection();     void startTransfer();     void updateServerProgress();     void updateClientProgress(qint64 numBytes);     void displayError(QAbstractSocket::SocketError socketError); private:     QProgressBar *clientProgressBar;     QProgressBar *serverProgressBar;     QLabel *clientStatusLabel;     QLabel *serverStatusLabel;     QPushButton *startButton;     QPushButton *quitButton;     QDialogButtonBox *buttonBox;     QTcpServer tcpServer;     QTcpSocket tcpClient;     QTcpSocket *tcpServerConnection;     int bytesToWrite;     int bytesWritten;     int bytesReceived; }; #endif #include <QtGui> #include <QtNetwork> #include "dialog.h" #if !defined(Q_OS_WINCE) static const int TotalBytes = 50 * 1024 * 1024; #else static const int TotalBytes = 5 * 1024 * 1024; #endif static const int PayloadSize = 65536; Dialog::Dialog(QWidget *parent)     : QDialog(parent) {     clientProgressBar = new QProgressBar;     clientStatusLabel = new QLabel(tr("Client ready"));     serverProgressBar = new QProgressBar;     serverStatusLabel = new QLabel(tr("Server ready"));     startButton = new QPushButton(tr("&Start"));     quitButton = new QPushButton(tr("&Quit"));     buttonBox = new QDialogButtonBox;     buttonBox->addButton(startButton, QDialogButtonBox::ActionRole);     buttonBox->addButton(quitButton, QDialogButtonBox::RejectRole);     connect(startButton, SIGNAL(clicked()), this, SLOT(start()));     connect(quitButton, SIGNAL(clicked()), this, SLOT(close()));     connect(&tcpServer, SIGNAL(newConnection()),             this, SLOT(acceptConnection()));     connect(&tcpClient, SIGNAL(connected()), this, SLOT(startTransfer()));     connect(&tcpClient, SIGNAL(bytesWritten(qint64)),             this, SLOT(updateClientProgress(qint64)));     connect(&tcpClient, SIGNAL(error(QAbstractSocket::SocketError)),             this, SLOT(displayError(QAbstractSocket::SocketError)));     QVBoxLayout *mainLayout = new QVBoxLayout;     mainLayout->addWidget(clientProgressBar);     mainLayout->addWidget(clientStatusLabel);     mainLayout->addWidget(serverProgressBar);     mainLayout->addWidget(serverStatusLabel);     mainLayout->addStretch(1);     mainLayout->addSpacing(10);     mainLayout->addWidget(buttonBox);     setLayout(mainLayout);     setWindowTitle(tr("Loopback")); } void Dialog::start() {     startButton->setEnabled(false); #ifndef QT_NO_CURSOR     QApplication::setOverrideCursor(Qt::WaitCursor); #endif     bytesWritten = 0;     bytesReceived = 0;     while (!tcpServer.isListening() && !tcpServer.listen()) {         QMessageBox::StandardButton ret = QMessageBox::critical(this,                                         tr("Loopback"),                                         tr("Unable to start the test: %1.")           .arg(tcpServer.errorString()),                                         QMessageBox::Retry           | QMessageBox::Cancel);         if (ret == QMessageBox::Cancel)             return;     }     serverStatusLabel->setText(tr("Listening"));     clientStatusLabel->setText(tr("Connecting"));     tcpClient.connectToHost(QHostAddress::LocalHost, tcpServer.serverPort()); } void Dialog::acceptConnection() {     tcpServerConnection = tcpServer.nextPendingConnection();     connect(tcpServerConnection, SIGNAL(readyRead()),             this, SLOT(updateServerProgress()));     connect(tcpServerConnection, SIGNAL(error(QAbstractSocket::SocketError)),             this, SLOT(displayError(QAbstractSocket::SocketError)));     serverStatusLabel->setText(tr("Accepted connection"));     tcpServer.close(); } void Dialog::startTransfer() {     bytesToWrite = TotalBytes - (int)tcpClient.write(QByteArray(PayloadSize, '@'));     clientStatusLabel->setText(tr("Connected")); } void Dialog::updateServerProgress() {     bytesReceived += (int)tcpServerConnection->bytesAvailable();     tcpServerConnection->readAll();     serverProgressBar->setMaximum(TotalBytes);     serverProgressBar->setValue(bytesReceived);     serverStatusLabel->setText(tr("Received %1MB")                                .arg(bytesReceived / (1024 * 1024)));     if (bytesReceived == TotalBytes) {         tcpServerConnection->close();         startButton->setEnabled(true); #ifndef QT_NO_CURSOR         QApplication::restoreOverrideCursor(); #endif     } } void Dialog::updateClientProgress(qint64 numBytes) {     bytesWritten += (int)numBytes;     if (bytesToWrite > 0)         bytesToWrite -= (int)tcpClient.write(QByteArray(qMin(bytesToWrite, PayloadSize), '@'));     clientProgressBar->setMaximum(TotalBytes);     clientProgressBar->setValue(bytesWritten);     clientStatusLabel->setText(tr("Sent %1MB")                                .arg(bytesWritten / (1024 * 1024))); } void Dialog::displayError(QAbstractSocket::SocketError socketError) {     if (socketError == QTcpSocket::RemoteHostClosedError)         return;     QMessageBox::information(this, tr("Network error"),                              tr("The following error occurred: %1.")                              .arg(tcpClient.errorString()));     tcpClient.close();     tcpServer.close();     clientProgressBar->reset();     serverProgressBar->reset();     clientStatusLabel->setText(tr("Client ready"));     serverStatusLabel->setText(tr("Server ready"));     startButton->setEnabled(true); #ifndef QT_NO_CURSOR     QApplication::restoreOverrideCursor(); #endif } #include <QApplication> #include "dialog.h" int main(int argc, char *argv[]) {     QApplication app(argc, argv);     Dialog dialog;     dialog.show();     return dialog.exec(); }