This demonstrates the how to write an activity that gets the current system wallpaper, * modifies it and sets the modified bitmap as system wallpaper.
*/ public class Test extends Activity { final static private int[] mColors = {Color.BLUE, Color.GREEN, Color.RED, Color.LTGRAY, Color.MAGENTA, Color.CYAN, Color.YELLOW, Color.WHITE}; /** * Initialization of the Activity after it is first created. Must at least * call {@link android.app.Activity#setContentView setContentView()} to * describe what is to be displayed in the screen. */ @Override protected void onCreate(Bundle savedInstanceState) { // Be sure to call the super class. super.onCreate(savedInstanceState); // See res/layout/wallpaper_2.xml for this // view layout definition, which is being set here as // the content of our screen. setContentView(R.layout.main); final WallpaperManager wallpaperManager = WallpaperManager.getInstance(this); final Drawable wallpaperDrawable = wallpaperManager.getDrawable(); final ImageView imageView = (ImageView) findViewById(R.id.imageview); imageView.setDrawingCacheEnabled(true); imageView.setImageDrawable(wallpaperDrawable); Button randomize = (Button) findViewById(R.id.randomize); randomize.setOnClickListener(new OnClickListener() { public void onClick(View view) { int mColor = (int) Math.floor(Math.random() * mColors.length); wallpaperDrawable.setColorFilter(mColors[mColor], PorterDuff.Mode.MULTIPLY); imageView.setImageDrawable(wallpaperDrawable); imageView.invalidate(); } }); Button setWallpaper = (Button) findViewById(R.id.setwallpaper); setWallpaper.setOnClickListener(new OnClickListener() { public void onClick(View view) { try { wallpaperManager.setBitmap(imageView.getDrawingCache()); finish(); } catch (IOException e) { e.printStackTrace(); } } }); } } //main.xml